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- > Is that the right distance according to the Doom specs? I thought
- >the player was supposed to be 32 units wide, like the zombie guys, which
- >would mean you shouldn't be able to get closer than 16 units to the walls?
- >This might mean you won't be able to go down some of the tightest gaps in
- >some levels.
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- Would it be difficult/slow to make the min distance to the wall
- different for each monster ? This way, very thin characters could go through
- thin corridors, and huge Chaos Beavers couldn't... Would be funny.
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- Yann
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